The 'XGameMode' plugin enables distinct inventories for creative and survival modes, ensuring secure mode switching and item sep
The 'XGameMode' plugin allows players to have separate inventories in creative and survival modes, ensuring safe switching between modes and preventing item transfer between them.
https://github.com/xrde4/XGameMode/assets/111656745/b94c7986-e413-42d5-95eb-96890b4c7de8
✔️ It saves the inventory for each mode, preventing players from accumulating items in creative mode and then switching.
✔️ You can use the /gm command for your generous donors, but don't forget about me 🥹.
✔️ If a player switches modes using some external method, the plugin prevents them from using /gm to switch back, as this could potentially lead to item duplication.
✔️ Dual Language Support: The XGamemode plugin comes with built-in support for two languages directly from the source code, making it easy to cater to a broader player base with different language preferences.
I'm aware that similar plugins existed in earlier versions, but the removal of Item::jsonDeserialize in PM5 resulted in the incompatibility and decline of those previous plugins. XGameMode employs a slightly different approach, ensuring its relevance in the current environment and hopefully in future updates as well. (Stay strong, and best of luck with your efforts!)
Downloads | API | Downloads |
---|---|---|
latest version (0.0.1) | 5.x | GitHub Release |
This plugin works only on PocketMine-MP. (And maybe on his NetherGames fork)
Command | Permissions | Description |
---|---|---|
/gm | xgamemode.perms | Change game mode.. |